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Star control 2 quasispace map
Star control 2 quasispace map









star control 2 quasispace map

I remember one friend and I had a little thing we called "returning to alpha base". We had amazing times with that game, my friends. I thought it was the second one I had played.

star control 2 quasispace map

It's also got some nifty concept art of the various ships scattered throughout it, as well as a history of all the races in the game.I didn't realize it until now but I had only played Star Control I. I'd only sell it (for like maybe $10 incl shipping) to someone who would scan it for the rest of us. If anyone here is interested in it, PM me. The only thing it doesn't have is the hyperspace map that was included with it. The only way you will die is if somehow when a new ship comes into the battle it happens to teleport in like right on top of you, facing you.Īlso, if anyone's intersted, I have, in my hand a copy of the Original Hint Book for Star Control II, in near-mint condition. But this config literally cuts through the Korh-Ah or Ur-Quan like butter. I load it up with 2 weapons slits (so it fires three bolts each time), one homing unit, and 1-2 Shiva devices. Basically, I think they're vital to defeating the Sa-Mantra itself, as only their ships can survive the fireball-thingies.Īgainst the Ur-Quan and Kohr-Ah ships surrounding the Sa-Mantra, I rely on teh Precursor ship itself.

star control 2 quasispace map

Great plot background behind those probes, and very much worth getting at first so you don't have to deal with them later.Īlso, against the Sa-Mantra, I rely on the Utwig like you would not believe. With the probes, yeah, as soon as I got enough resources, I shot up there and dealt with that menace as fast as humanly possible, usually before all the other plot stuff.











Star control 2 quasispace map